- TextureCube Arrays which are dynamically indexable in shader code.
- An updated shader model (shader model 4.1).
- The ability to select the MSAA sample pattern for a resource from a palette of patterns, and retrieve the corresponding sample positions.
- The ability to render to block-compressed textures.
- More flexibility with respect to copying of resources.
- Support for blending on all unorm and snorm formats.
Thursday, August 2, 2007
Direct3D 10.1 Tech Preview
Microsoft has released DirectX SDK, version 10.1. As you know you need Vista for DirectX 10 but in this case you also need Vista SP 1 Beta (once it is publicly available). Direct3D features:
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment